Nuclear publisher and developer rebellion has announced that his new post-epocalliptic adventure has attracted more and more in British rural areas 2 million players Within the first month of the game.
The rebellion also shared some in-game figures as to how players are interacting with the atom, like the fact that players have killed more than 5.9 million enemies with cricket bats, ordered beer more than 250,000 PIN, drink 500,000 cups of tea and die more than 420,000 times from a flock of rats. The rebellion also stated that the ‘tin of meat’ player ‘in-game food choice is preferred, in which more than 14.1 million meats are being consumed so far.
In the early weekend of the game, Atomfall crossed 1.5 million players, so it is not surprising that it went well before 2 million within its first month of launch.
It should also be noted that the part of the atom reaching the audience is due to the game that it is getting available on the Xbox game pass the day before. Nevertheless, even considering its inclusion in Microsoft’s membership service, 2 million players a week are still an incredible achievement for a brand-new game.
Just a year ago, at the time of writing, there were no result-esk games, which took adventure work across the pond in the United Kingdom. Now, Fallout: London with last July and atomfall release, we have two of them. This brings an interesting point whether we will start watching the same type of post-nuclear apocalypse settings outside the United States.
In our review of the atom, we said, “Atomfall is a well -pleasant game that looks well and plays, and provides you with a compelling story with surrounding exploration for entertainment. It is well polished, provides good replay value, and encourages you to separate things slightly, and is not either bad on the eyes, with a good design that looks good and supports the final-gene console. ,