Exoborne feelings , and Q&A from SGF 2025

Aman Tech
28 Min Read
Disclosure: This website may contain affiliate links, which means I may earn a commission if you click on the link and make a purchase. I only recommend products or services that I personally use and believe will add value to my readers. Your support is appreciated!

Exoborne owns was one of them fight royales with a just one traversal hook the one I’ve was curious around but not ever had the chance to move hands-on with up to Summer Play Fest 2025’s Play Days; But the thought of battling off not just other players but the weather seemed like a thought the one might hold fights touching moving between sessions.

Sharkmob , and Height Endless let we leap inside a quick three-player match later a short bit of onboarding , and watching a work cutscene from one of their key NPC handlers. Also, later the one, us was let to look in , and choose just one of the three Exo-rig’s they wanted to show off. Also, my two teammates went with the more nimble Viper. I opted for the heavier Kodiak. Also, despite all of my ziplining close , and battling from above, I didn’t get to try out most of his kit , and instead just stuck with sniping , and tool-gunning like they was more than doing work against the most of AI grunts us met (there was other players in our match. Also, but us got out once us strike inside them without a lot of of a drawn out firefight).
Exoborne’s gunplay is fairly normal things, with various weapons owning enough effect to touch like you’re not just shooting Nerf pellets in the foe troops; But not owning enough recoil to strike you out of your Exo-rig. Also, with Exoborne being focused on being a faster-paced run-plus-gun path, leaning inside an arcade-path for gunplay lends itself to a more likeable live through above part of the more hardcore getting out shooters
In speaking with one of the developers from Sharkmob earlier my meeting with Martin Holberg (co-starter in the work space , and a story leader on the play), thing’s easy to get the one they’ve done a large overhaul to the mechanics , and moving forward for Exoborne all through the various beta tests, from retaining your Exo-rig on death to helping not together moving forward tracks to each rig. Also, getting out shooters are becoming a busier , and busier market to contest with , and thing looks like Sharkmob is getting the close beta response to heart in command to strike the earth running. Exoborne launches after here year.

For gamers the one could be seeing Exoborne for the. When, can you give we a quick rundown on what here work plan is?
All. Exoborne is a tactical getting out shooter; But you play like an Exowarrior in the Joined States the one’s being torn not together near those apocalyptic forces of outdoors, and the one happens like you play the play.

While a meeting, you scavenge , and fight to stay living. Thing’s an getting out shooter; But you fight your path in, you try to reach an aim, you fight your path out, and hopelots in ity, you live long enough to get out you near self , and get out of the meeting. Also, you can prolong the one live through near doing sure things to do in the meeting.

There is part thing shouted a rebirth trace timer the one keeps path of you like you move close. Also, in last, the one timer will name you on the map for all other players to look; But the one’s your clue the one you should own gotten out already, why now you’re nice of signed. Also, you can extend the one timer so thing takes longer earlier you get signed on the map,
How does getting out work in your play?
The just path to get out is through the getting out ships; But there are a count of getting out points on the map, and not all of them are moving in some given when. Also, the weather can change which ones are moving, and there’s too a near chance moving to thing. Also, the first thing you really want to do. You fall in is type of look in. Also, of those zones are moving for getting out, and next you plan your thing to do.
Ok. Thing’s maybe one dropship per getting out point. But so when a player group goes there and they get out, there beat’t be not like boat shouted in right away, right?
No, you’re shouting in one boat in a. Also, and next there’s a cooldown on the one getting out point; But when you’re not like group, you might own to stay a. To shout in the next one. Also, but you could too kill the ones trying to get out , and get their getting out. Also, or you could just move up, move their hand, and all of you can get on board; But the one not a lot of of times happens.
Do you own an emote path in there for the one nice of thing?
Us’re really seeing in the one now; But i know thing’s on the plan group’s table. Also, i haven’t gotten the latest update on the one. Also, so i’m going to leave the one like a maybe.
In the PR materials for Exoborne, us saw main path signs for Albany. But does here mean the one the play will be put in the northeastern reaches of the WE?
The play takes place in a fictional place the one us shout Colton Space. Also, thing’s a place us made up just why us wanted to be can do to create our own sandbox to play in, right? Also, and us all when imagined Colton Space found part place in the southeastern USA. Us’re still holding thing a bit vague; But thing’s not an right portrayal of some precise place. But yes, there are traffic signs to real locations.
Us got to look three of the not same Exorigs the one players will own path in to. Also, around how a lot of are you planning to own in start for Exoborne?
In start, there will be the three rigs you saw here day, add one us use for tutorial , and onboarding. Thing’s a lot of easyr thing. Us just use thing to teach you the easy strength. Also, the three you saw here are the three us’re shipping with.
, and what type of upgrades will players get like they give to. Also, to each of the rigs?
Each of those owns part bespoke modules the one are just one to each model. Also, next there are a count of shared modules the one you can use to each one of them; But thing can be not same things, like, thing can change your moving quick, thing can change your grappling hook’s quick. Also, thing can be sky flash battling back or flame battling back, the one nice of things. You try to configure your exorig to fit your optimal playstyle or preference in fight.
Are they more like static modifications. Or will there be part the one add in new skills or change how an skill works?
Us own two straight skills , and stats the one change built on the mods. You can shout in an air strike, you can cloak, you can place down a cloak field, you can place down a minefield. Also, there’s a group of paining capabilities , and too part protecting capabilities. The other ones are more beside what I spoke earlier, changing your run quick or like grappler, cooldowns, and things like the one.
What’s the length of the grapple, around?
The one’s a much nice plan ask; But i’m going to own to get back to you with an answer on the one why I don’t know thing. But thing’s too quite not same relying on how you change thing; But us can get you an precise answer when you want to.
I was checking right close the 15 to 20 m range. Also, i got thing to be really trustworthy.
I might speak thing’s close 20 m, but I can’t give you an precise count.
How a lot of not same weapon types are ready in Exoborne?
I will own to count them in my head why I don’t know the precise count. Us own sniper rifles, shotguns, fight rifles, submachine guns, pistols, light tool guns. I’m sure I forgot one or two; But so i might speak 6 or 7 not same types, and next a lot of variants of them. But none of them is bounded to a precise rig.
How large are each of the maps?
Maynard is the most large one; But i’m struggling to not forget exactly the size of thing, but Maynard is quite large. Thing’s a much large open. You can use cars to drive above thing. The other one, the mid-size one us shout Agnesville, and the one’s an city space. Also, so thing is smaller in terms of the size; But thing owns path more vertical space why you’ve got more rooftops, you’ve got indoors. But thing plays much not same path.

The smaller one is mostly quite a large sinkhole the one’s around 1 kilometer large, and thing’s like a large hole where you need to move down , and do sure things. Also, so thing’s a much strong space.
When you’re moving inside a lot of denser space, like you spoke, the one limits a much of the mobility options there.
Yes, exactly. The Exorigs are made for traversal. The one’s one of the key components. Also, the one works all best. You’re outside, when you can either move freely on the wind, grappling up on cliffs or on buildings; But when you move within, thing becomes more of a custom tactical shooter why now you’re locked in a hallway or locked inside a space. Also, the one changes pacing, the tactics you use, and to a sure degree, thing too changes what you can use your Exorig for. Also, but us still own part fairly large indoors like good where you can use part of those things to your help, like grappling hooks to get up on catwalks.
Are some of those levels modular, where you could look them play out a small bit not same path, or is each map bespoke?
The layout is the same, thing’s static. Also, but the weather patterns are all; But not same, so the one’s moving.
Is there some structure splitting in Exoborne?
Us own destructible objects; But the buildings they near self are not destructible. Also, but a lot of of the props , and objects out in the earth are. Also, for sample, fences , and low walls , and things like the one can be either crushed. You run too quick with your Exorig. Also, you can drive through them with cars. Also, or you can shoot them or blow them up.
Us saw tornadoes. Us did look firenados , and others. Can players toss like a Molotov or an incendiary grenade , and turn a tornado inside a firenado?
Yes. You can either use a Molotov to do the one. Also, or you can shoot an blowing up barrel , and cause a flame , and the tornado becomes a firenado. Also, you can do same things with toxic substances. Also, when you shoot a holder with air in thing. Also, thing carries the air with thing.
Are there some plans to own a weather predict? Also, thing wouldn’t own to be precise, just to get a rough thought of the conditions earlier starting a map.
Us’ve thought a much around the one; But i know plan owns was struggling a bit with the one. Us want you to be can do to own part degree of expecting so you can load your tools, why; But not thing doesn’t really create sense, right? You want to prepare for a sure put of conditions. Also, in the same when, us do want thing to change on the map. I’m just going to own to speak us’re going to get back to you on the one with more details.
Here isn’t your first multiplayer name, with Vampire: The Masquerade – Bloodhunt being the earlier one from Sharkmob. What type of lessons did you learn around what players like most around a multiplayer play?
In Exoborne, us’ve spaced out the verticality a bit more. So thing’s harder to quick path split them lines of seeing. You’re going to own to do to the fight more than you did in the one play. Also, too gameplay things like the one, there’s too learnings close tricking, how to plan live happy, and in the same. Also, give updates , and bug fixes, and all of the one things. Thing’s path more hard than you’d think in. To be can do to two promoves a lotly create happy plus, in the same when, hold what’s running live right in front of you. Also, so a much of good lessons on the easy helpful things of running a play like the one.
What anti-trick answer are you using?
Us’ve got to get back to you on the one. Also, the just thing I can speak is the one us’ve invested a much of thought , and when inside thing; But us’re too quite wary around letting move too a lot of details around thing for the easy to get reasons of maybe not wanting to spill the beans on thing.
Is PC the just platform or just the first platform for Exoborne?
Thing’s more like the first platform for we. Us will do PC , and comfort. Also, but us will do PC first , and next consoles will move later.

Fight Pass?
There will be a Fight Pass, us can speak the one. The play is a lot of in it of cosmetics, vanity, and creating special your person; But not just how thing plays, but too how thing looks is much matters to we. But the one’s not like one of them things us nice of fell in love with Bloodhunt, where us had a much of customization options. Also, you will sure be can do to own a much of difference in how you put up a person.
One thing the one’s just one around Exoborne is the one, instead than choosing higher , and lowest layers, you’re choosing the whole clothes. But will players be can do to own not same colors for a given clothes?
I don’t think us own not same colors on the outfits; But us own not same variants of the same. But us own not same uniform patterns, for sample; But thing’s the same easy uniform, but with not same patterns. On the Exorigs, us own more hue options.

Why you own the vanity on your clothes. Is like your dress, plus; But you own your Exorig where you own not like put of vanity on top of the one, like the skin for the real Exorig and you own Helmets, you own facewear, and next your front customization.
Will players be can do to get the outfits in the play itself? Also, can they find a rare loot the one could own an clothes?
I am pretty sure us own a prize path the one rewards vanity.
Alright. Is there some type of mastery path the one incentivizes players to choose up one precise Exorig , and specialize with thing?
There’s a moving forward path tied to the Exorig. So thing’s going to get when to max thing out. Also, perfectly, I think you might maybe want to be can do to use all of them why there’s a synergy between them, and you play in a group; But so, when the whole group goes in with the same Exorig, the one couldn’t be optimal. Also, relying on who you play with, you could want to swap thing out.
Going inside the work, us saw a loadout or gear points. What risks are there for players when they die in the earth? Also, what will they lose?
When you die, you lose all things but not your Exorig. Also, so you lose your guns , and all. Also, good, you don’t lose the vanity either, so the Exorig , and the vanity are safe. Also, you lose your weapon, you lose your mods, you lose your inventory, you lose your armor. Also, the one’s what you lose when you die.
Is there some keeping safe path in play here where players could insure their first weapons. So when they die , and lose all things, they could be can do to hold them?
But I want to type of like caveat the one a bit why what us are doing,

Us’re running a much of tests , and each of those tests own made response the one us own got , and easy word in the play. Also, for sample, us did a moving forward overhaul, an inventory overhaul, us did a matters UX pass. The handler person the one you maybe saw. Also, you played Styx who holds with a lot of of the missions , and us’re all. Seeing for the one response.

When thing comes to the keeping safe thing,’s one of them things where I’m saying now us don’t own thing. Also, when us think we need, thing us could And it; But right now, thing’s not in the play. Thing’s one of them things where part players love thing, part players hate thing why they want each match to be very tall stakes; But now , and next thing helps draw in players the one could be a small risk-against to move out there with them higher ranked weapons instead than just holding them in your stash for not like day.

The one is the large check, right? Also, when you own a much strong weapon, the risk is the one you’re too afraid to use thing. Also, i sure get the one want; But there could be other ways to keep the one , and create sure you still touch like you can use your toy , and not be afraid to lose thing.
How will players be can do to speak in the earth of Exoborne?
Us own the ping path. Also, us too own VoIP for two group , and proximity talk. So you can speak with other teams. Also, you want to when you’re close to each other. Them are the main ways of doing thing.
Will players be can do to link a lot of squads with. They want to friend towards the end of the match?
Now, there is no path the one allows the one to happen mechanically; But there’s nothing the one stops you from doing thing on a good man’s deal.
When will players be can do to get their hands on Exoborne?
Us newly had the one public check; But us are preparing to do more tests, and a when will be let move in the not-so-far future. But us’re not letting move the one when yet.
What are your thoughts on collaborating with other brands or other games to create new happy or cosmetics for Exoborne?
I think us’re all when open to collaborations, and you can easy to getly do them in a lot of not same ways, right? Also, us own an earth the one is much close to our own. Also, so there are part brands the one fit perfectly like a piece of the universe, and them name collaborations are much easy when they show up. Also, next there are collaborations which could be a bit more on the edge of, does the one fit in our earth? Also, then us’d own to get the one talking. Also, but mostly flat in the one box, you could own a short. Also, event where you do the one nice of things. Us’re all when wishing for collaborations. Also, thing’s all when fun.
Exoborne is so much around the gunplay. Also, but might you think around owning melee weapons in the future?
Each of the Exorigs here day owns a melee move,; But you can use for not same things. Personally, I mainly use thing against NPCs; But i’m not sure I might dare to move , and try to get a player doing the one like long like they own a gun. But i might all speak the one I might not a lot of in ity rule out melee weapons like a thing the one could be added in the future. Also, thing’s how us work: us watch how persons play , and what they like to do, and next us try to create more of the one happy; But there will sure be no melee weapons in start. Thing’s one fight per unit , and the one’s thing.
Some other shutting remarks you’d like to leave with our readers, Martin?
Like I spoke, us already made large improvements to here play built on response from persons like your readers; But i might be much happy to hold seeing their response , and just to own them comment on things, join in our play tests, and let we know what works , and what doesn’t work. Also, a lot of of times, what can be really helpful is why they think thing doesn’t work. Also, thing’s one thing to speak, oh, the one thing is shit. Also, but please detailed , and speak why you think thing’s shit or why you think thing’s great why the one really helps we when us read the comments.
Thank you so much for your when.
 


Discover more from AM TechHive

Subscribe to get the latest posts sent to your email.

Share This Article
Leave a Comment