Talos theory: Reawakened is a remaster with many gifts for experienced fans. Crotem upgrade his original puzzle game classic to unrealistic engine 5, incorporating the developer commentary, and initially added a new expansion.
Initially there is a huge boon in expansion, especially for experienced players, as the 18 riddles in it are considered to be some of the most challenging riddles throughout the series. Which is a credit since both crotem and community 16 of 18 puzzles Talos was formed in collaboration with the members of the community.
Dead and bunch is one of the more complex riddles, but the solution is quite fun to reach. If you want an indication before continuing reading, I would remember that you are a better wall from a window.
Talos Theory: Initially – Dead and Pazal Guide
The minute you start trying to find the dead end by connecting the lasers to the nodes, to see what will happen, you will learn where the puzzle gets its name. By connecting the red laser to the red node, as you walk in the puzzle area, brings a gate, blocks its path for the rest of the puzzle and forces you to reset.
Getting both connectors and yourself on the other side of the gate is a simple trick, when you feel what it is, though. Once you take it in the past, the rest of the puzzle flows.
First stage
When you walk in the puzzle area, you will see a red laser node directly in front of you, a red laser generator on your left, and two connectors on the left side of the space that I will call C1 and C2 for clarity from now.
- Hold the C1, walk beyond it where the gate will pop up, and will connect it to the blue laser and two blue nodes around the corner.
- Hold the C2 and connect it to the red laser generator and red node, making sure you do this while standing upright in the way of the laser. This will let you walk on the other side without a red laser without colliding with the node so that you can continue with the puzzle. When you get out of the way of the laser, the gate will go up, and the blue laser will connect to the C1 and the other two blue nodes, allowing you to move forward in the puzzle area where you will get a third connector (C3) around the corner.
- Use C3 to connect to blue nodes, but do not connect it to C1. Now that you have created an excess between C1 and C3, you can pick up C1 and keep it directly in the path of red laser.
- Once it is in a position, flip the switch to the left of the C1 to open the gate, and is still blocked by reaching the red node with a red laser, you can catch C2.
step 2
- Now easy part. With C2 in hand, walk around the corner and connect it to blue laser. Then, hold the C1 and keep the laser around the corner while keeping the C3 in place.
- With C1 and C2 in place, now you can pick up C3 and connect it to the blue node around the corner. This will disable the shield barrier in tetromino, completing the puzzle.
This is how you solve the dead end. Like some of the best puzzles, the solution becomes easier that once you have a ‘Eureka’ moment. This is particularly misleading because the Talos theory has more riddles where each puzzle has tool to go to you. Dead end is a reminder that is the use of its puzzle-samadhan in the physical appearance of your robot, which is beyond lifting and keeping the jammar and connectors down, where they should go, or stand on the pressure switch when needed.
For more on Talos theory: Received, see our review.